Grottenelle Stonecutter

Small humanoid (deep gnome), chaotic evil

Armor Class

12 (15 with mage armor)

Hit Points

40 (9d8)

Speed

20 ft.

Saves

wis +4, int +6

Skills

arcana +6, history +6

Senses

darkvision 120 ft.

Languages

any four languages, Gnomish, Terran, Undercommon

Challenge

6

Proficiency Bonus

+3

Gnome Cunning

Grottenelle has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Stone Camouflage

Grottenelle has advantage on Dexterity (Stealth) checks to hide in rocky terrain.

Innate Spellcasting

Grottenelle's innate spellcasting ability is Intelligence (spell save DC 14). Grottenelle can innately cast the following spells, requiring no material components: • At will: nondetection (self only) • 1/Day each: blindness/deafness, blur, disguise self

Spellcasting

Grottenelle is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). Grottenelle has the following wizard spells prepared: • Cantrips (at will): fire bolt, light, mage hand, prestidigitation • 1st level (4 slots): detect magic, mage armor, magic missile, shield • 2nd level (3 slots): misty step, suggestion • 3rd level (3 slots): counterspell, fireball, fly • 4th level (3 slots): greater invisibility, ice storm • 5th level (1 slots): cone of cold

Actions

Dagger

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.