Grum'shar

Medium humanoid (half-orc), Chaotic Evil

Armor Class

10

Hit Points

9 (2d8)

Speed

walk 30 ft.

Skills

Arcana +4, History +4

Senses

darkvision 60 ft.

Languages

Common, Orc

Challenge

1/4

Relentless Endurance

When reduced to 0 hit points, Grum'shar drops to 1 hit point instead. He can only do this once per long rest.

Spellcasting

Grum'shar is a 1st-level spellcaster. His spellcasting ability is Intelligence. He has the following wizard spells prepared: • Cantrips (at will): fire bolt, mending, prestidigitation • 1st level (2 slots): burning hands, disguise self, shield

Actions

Dagger

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.