16 (chain mail)
39 (6d8 + 12)
30 ft.
Athletics +5, Intimidation +2, Perception +2
Common
2
The elite guard makes two attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage.
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.