Guard Snake

Medium monstrosity, lawful evil

Armor Class

15 (natural armor)

Hit Points

45 (7d8 + 14)

Speed

40 ft.

Skills

Perception +3, Stealth +5

Damage Resistances

lightning

Senses

darkvision 60 ft.

Languages

understands Draconic but can't speak

Challenge

2

Hold Breath

The snake can hold its breath for 1 hour.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) piercing damage + 3 (1d4) lightning damage, and the target must make a DC 12 Constitution saving throw. On a failure, the target can't take reactions until the start of its next turn. If the saving throw fails by 5 or more, the target is stunned until the end of the snake's next turn or until it takes damage.