Gulon

Large monstrosity, Unaligned

Armor Class

14 (natural armor)

Hit Points

110 (13d10+39)

Speed

walk 40 ft.

Skills

Perception +4, Stealth +5, Survival +4

Damage Immunities

poison

Condition Immunities

poisoned

Senses

darkvision 60 ft.

Challenge

6

Amorphous

The gulon can move through a space as narrow as 1 foot wide without squeezing. When it moves through an area smaller than its normal space, it excretes waste in a 5-foot cube. This waste is difficult terrain and creatures crossing through it must succeed on a DC 16 Constitution saving throw or become poisoned for 1 minute.

Keen Smell

The gulon has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack

The gulon makes three attacks. one with its bite and two with its claws.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Too Full (Recharge 5-6)

The gulon belches a 15-foot-radius cloud of toxic gas around itself. Each creature in the area must make a DC 16 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.