Hadozee Shipmate

Medium humanoid, any alignment

Armor Class

12

Hit Points

9 (2d8)

Speed

walk 30 ft., climb 30 ft.

Saves

con +2, dex +4

Skills

survival +6, perception +4

Languages

Common, Hadozee

Challenge

1/8

Proficiency Bonus

+2

Glide

If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.

Actions

Dagger

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.