12
9 (2d8)
walk 30 ft., climb 30 ft.
con +2, dex +4
survival +6, perception +4
Common, Hadozee
1/8
+2
If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.