13
13 (3d6+3)
walk 30 ft.
bludgeoning, piercing from nonmagical weapons that aren't adamantine
slashing
poison, psychic
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
darkvision 60 ft.
Understands the languages of its creator but can't speak
1/4
The golem is immune to any spell or effect that would alter its form.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage. The target must succeed on a DC 11 Dexterity saving throw or be knocked prone.