Halfling Ambassador

Medium humanoid (halfling), lawful good

Armor Class

14 (leather armor)

Hit Points

55 (10d6 + 20)

Speed

25 ft.

Skills

History +4, Perception +3, Persuasion +5, Performance +5

Languages

Common, Halfling, and two others

Challenge

3

Brave

The halfling has advantage on saving throws against being frightened.

Halfling Nimbleness

The halfling can move through the space of any creature that is Medium or larger.

Disappearing Act

The halfling always wears a ring of invisibility.

Lucky

When the halfling rolls a 1 on a d20 for an attack roll, ability check, or saving throw, it can reroll the die and must use the new roll.

Negotiate

When in negotiations, the halfling has advantage on Charisma (Persuasion) checks. The target must be able to understand the halfling.

Actions

Multiattack

The halfling makes two melee attacks.

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.