13 (natural armor)
22 (5d8)
walk 10 ft.
Perception +4
bludgeoning, piercing
radiant
blindsight 30 ft. (blind beyond this radius)
1/2
The hallowed reed knows if a creature within 30 feet of it is good-aligned or not.
Using telepathy, a hallowed reed can magically communicate with any other good-aligned creature within 100 feet of it. This communication is primarily through images and emotions rather than actual words.
If a hallowed reed is slain, a new patch of hallowed reeds will grow in the same spot starting within a week of its death. charring or salting the ground where a hallowed reed was slain prevents this resurgence.
Melee Weapon Attack: +4 to hit, reach 15 ft., one creature. 4 (1d4 + 2) radiant damage, and the target is grappled (escape DC 12). Until this grapple ends, the creature is restrained, it takes 2 (1d4) radiant damage at the start of each of its turns, and the hallowed reed can't grasp another target.