Harvest Maiden

Medium fey, chaotic evil

Armor Class

15

Hit Points

117 (18d8 + 36)

Speed

40 ft.

Saves

Dex +8, Cha +9

Skills

Deception +9, Intimidation +9, Persuasion +9

Languages

Sylvan, Common

Challenge

9

Innate Spellcasting

The harvest maiden's innate spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The harvest maiden can innately cast the following spells, requiring no components. • At will: firebolt, message • 3/Day: burning hands, charm person, detect thoughts, sleep • 2/Day: fireball, lightning bolt

Magic Resistance

The harvest maiden has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants.

The harvest maiden can communicate with beasts and plants as if they shared a language.

Actions

Unarmed Strike

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.

Stunning Kiss

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. The target must make a successful DC 17 Constitution saving throw or be stunned for 1 minute. The target can repeat the saving throw at the end of each of their turns.

Smoky Charms (Recharge 2-3)

The harvest maiden targets one creature she can see within 30 feet of her. The target must succeed on a DC 17 Charisma saving throw or become charmed by the harvest maiden for 1 minute. The charmed target can repeat the saving throw if the harvest maiden does any damage to it. A creature that succeeds on the saving throw is immune to the harvest maiden's charms for 24 hours.