Harvester of Lies

Medium undead, Neutral Evil

Armor Class

17 (coat of lies)

Hit Points

91 (14d8 + 28)

Speed

walk 40 ft.

Saves

dex +9, wis +7, cha +6

Skills

acrobatics +9, insight +7, perception +7, stealth +13

Damage Resistances

Necrotic, bludgeoning, Piercing or Slashing damage from nonmagical attacks

Damage Immunities

Poison

Condition Immunities

Charmed, Exhaustion, Poisoned

Senses

darkvision 120 ft.

Languages

the languages it knew in life

Challenge

9

Proficiency Bonus

+4

Coat of Lies

While wearing their specially prepared coat, the harvester's AC is increase by 2 and it can use its innate spellcasting.

Innate Spellcasting

The harvester's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring only that the harvester be wearing its coat of lies: • At will: detect thoughts, zone of truth • 3/Day each: hold person, invisibility, misty step, silence • 1/Day each: levitate, tongues

Hear Lies

The harvester hears all lies uttered within 1 mile of it and knows the liar's distance and direction while the harvester choses to concentrate.

Spider Climb

The harvester can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Trackless

The harvester leaves no tracks to indicate where it has been or where it's headed.

Actions

Multiattack

The harvester makes three attacks, only one of which can be sever tongue.

Claw

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage. If the target is Medium or smaller, it is grappled (escape DC 17).

Sever Tongue

Melee Weapon Attack: +9 to hit, reach 5 ft., one humanoid grappled by the harvester of lies. Hit: 33 (8d6 + 5) slashing damage and the target must succeed on a DC 17 Constitution saving throw or have their tongue ripped out. A creature without a tongue cannot speak or cast spells with verbal components. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a tongue, or has legendary actions. A tongue can be reattached within 1 hour of being severed with a successful DC 10 Wisdom (Medicine) check, or at can be regrown using magic that replaces lost limbs.