12
13 (3d6 + 3)
30 ft.
Deception +4, Persuasion +5, Stealth +4
Sylvan, Common
1
The hater has advantage on saving throws against being charmed, and magic can't put it to sleep.
The hater's innate spellcasting ability is Intelligence (spell save DC 13). The hater can innately cast the following spells, requiring no components. • At will: mage hand, prestidigitation • 1/Day: detect thoughts, dissonant whispers, fog cloud, vicious mockery
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.