6
52 (7d12+7)
walk 10 ft., climb 10 ft.
0
A pound of salt thrown onto the snail's skin deals 1d6 acid damage to the creature.
A creature that uses an action to touch the living snail gains 6 temporary hit points that last for 24 hours. Any creature or object that touches the living snail also gains the benefit of a remove curse spell. The snail loses these magical properties if it dies.