Haze Hulk, Gutbuster

Large aberration, Unaligned

Armor Class

15 (natural armor)

Hit Points

95 (10d10 + 40)

Speed

walk 40 ft.

Senses

darkvision 60 ft.

Languages

Common

Challenge

4

Proficiency Bonus

+2

Actions

Multiattack

The haze hulk makes two slam attacks.

Slam

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

Hurl Foetid Flesh (Recharge 5-6)

The gutbuster rips off a chunk of its mutated flesh and hurls it towards a space it can see within 120 feet of it. Each creature within 10 feet of that point must succeed on a DC 14 Constitution saving throw, taking 28 (8d6) necrotic damage on a failed save, or half as much damage on a successful one.