Hellenrae

Medium humanoid (human), Lawful Evil

Armor Class

16

Hit Points

78 (12d8+24)

Speed

walk 50 ft.

Skills

Acrobatics +7, Athletics +4, Insight +5, Perception +5

Damage Immunities

poison

Condition Immunities

blinded, poisoned

Senses

blindsight 60 ft. (blind beyond this radius)

Languages

Common, Terran

Challenge

5

Evasion

If Hellenrae is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds on the saving throw, and only half damage if she fails.

Stunning Strike (Recharge 5-6)

When Hellenrae hits a target with a melee weapon attack, the target must succeed on a DC 13 Constitution saving throw or be stunned until the end of Hellenrae's next turn.

Unarmored Defense

While Hellenrae is wearing no armor and wielding no shield, her AC includes her Wisdom modifier.

Unarmored Movement

While Hellenrae is wearing no armor and wielding no shield, her speed increases by 20 feet (included in her speed).

Actions

Multiattack

Hellenrae makes three melee attacks.

Unarmed Strike

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage.