16
78 (12d8+24)
walk 50 ft.
Acrobatics +7, Athletics +4, Insight +5, Perception +5
poison
blinded, poisoned
blindsight 60 ft. (blind beyond this radius)
Common, Terran
5
If Hellenrae is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds on the saving throw, and only half damage if she fails.
When Hellenrae hits a target with a melee weapon attack, the target must succeed on a DC 13 Constitution saving throw or be stunned until the end of Hellenrae's next turn.
While Hellenrae is wearing no armor and wielding no shield, her AC includes her Wisdom modifier.
While Hellenrae is wearing no armor and wielding no shield, her speed increases by 20 feet (included in her speed).
Hellenrae makes three melee attacks.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage.