Helmed Horror

Medium construct, Unaligned

Armor Class

20 (plate armor, shield)

Hit Points

60 (8d8+24)

Speed

walk 30 ft., fly 30 ft.

Skills

Perception +4

Damage Resistances

bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine

Damage Immunities

force, necrotic, poison

Condition Immunities

blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned, stunned

Senses

blindsight 60 ft. (blind beyond this radius)

Languages

understands the languages of its creator but can't speak

Challenge

4

Magic Resistance

The helmed horror has advantage on saving throws against spells and other magical effects.

Spell Immunity

The helmed horror is immune to three spells chosen by its creator. Typical immunities include fireball, heat metal, and lightning bolt.

Actions

Multiattack

The helmed horror makes two longsword attacks.

Longsword

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.