Heralds of Dust Remnant

Small humanoid, any alignment

Armor Class

12 (15 with mage armor)

Hit Points

45 (7d8 + 14)

Speed

30 ft.

Skills

stealth +6, arcana +5, perception +4

Damage Resistances

necrotic

Languages

Common plus three more languages

Challenge

4

Proficiency Bonus

+2

Actions

Multiattack

The remnant makes two Necrotic Surge attacks.

Necrotic Surge

Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 14 (2d10 + 3) necrotic damage.

Spellcasting

The remnant casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 13): • At will: mage armor, mage hand, prestidigitation • 1/Day each: bane, dimension door, web

Phase (2/Day) (Bonus Action)

The remnant becomes partially incorporeal for as long as it maintains concentration on the effect (as if concentration on a spell). While partially incorporeal, the remnant has resistance to bludgeoning, piercing, and slashing damage.