15 (Unarmored Defense)
120 (16d8 + 48)
40 ft.
Str +7, Con +6
Athletics +7, Intimidation +4, Nature +3, Survival +6
lightning (granted by darksteel greataxe)
Common, Halfling
5
+3
At the start of her turn, Holga can gain advantage on melee weapon attack rolls during that turn, but attack rolls against her have advantage until the start of her next turn.
Holga carries a darksteel greataxe, a magic weapon that grants her resistance to lightning damage while she carries it (included above).
While Holga isn't wearing armor, her AC includes her Constitution modifier.
Holga makes three Darksteel Greataxe or Improvised Weapon attacks, in any combination.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft., or range 20/60 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.
Holga shoves a creature within 5 feet of herself. That creature must succeed on a DC 15 Strength saving throw or be moved 5 feet into an unoccupied space of Holga's choice.