14 (natural armor)
44 (8d8+8)
walk 20 ft., swim 30 ft.
Perception +4, Stealth +3
darkvision 60 ft.
Homarid
1
The homarid can breathe air and water.
The homarid makes two claw attacks.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, and the target is grappled (escape DC 11). The homarid has two claws, each of which can grapple only one target.