Homarid

Medium monstrosity, Chaotic Evil

Armor Class

14 (natural armor)

Hit Points

44 (8d8+8)

Speed

walk 20 ft., swim 30 ft.

Skills

Perception +4, Stealth +3

Senses

darkvision 60 ft.

Languages

Homarid

Challenge

1

Amphibious

The homarid can breathe air and water.

Actions

Multiattack

The homarid makes two claw attacks.

Claw

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, and the target is grappled (escape DC 11). The homarid has two claws, each of which can grapple only one target.