13 (natural armor)
1
walk 20 ft., fly 30 ft.
Perception +0, Stealth +2
poison
exhaustion, poisoned
darkvision 60 ft.
understands the languages you speak
1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice [d4s] equal to your artificer level)
If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.
The following numbers increase by 1 when your proficiency bonus increases by 1: the homunculus's skill and saving throw bonuses (above) and the bonuses to hit and damage of its attack (below).
Ranged Weapon Attack: your spell attack modifier to hit, range 30 ft., one target you can see. 1d4 +, p. force damage.