18 (natural armor)
264 (16d20 + 96)
walk 40 ft., burrow 20 ft., climb 30 ft.
str +11, dex +9, con +12, wis +9
athletics +11, perception +9
bludgeoning, piercing, and slashing from magical weapons; all damage from spells
Charmed, Exhaustion, Frightened, Stunned, Unconscious
darkvision 120 ft.
Draconic
18
+6
If the hraptnon fails a saving throw, it can choose to succeed instead.
The hraptnon has advantage on saving throws against spells and other magical effects.
Unless the hraptnon's Stillborn Heart is removed from its pool, the hraptnon's death is temporary. One of its countless xakalonus offspring grows into the hraptnon in 24 hours. In addition, the hraptnon loses its immunities if the Stillborn Heart is removed from the pool.
The hraptnon makes three melee attacks: one bite and two claws. Alternatively, the hraptnon can make two spine attacks.
Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage, and the target must succeed on a DC 20 Constitution saving throw or be incapacitated until the end of the hraptnon's next turn.
Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 27 (4d10 + 5) slashing damage.
Melee Weapon Attack: +11 to hit, range 60 ft., one target. Hit: 23 (4d8 + 5) piercing damage, and the target must succeed on a DC 20 Dexterity saving throw. On a failed save, the target is knocked prone and restrained. The target must escape (DC 20) to remove the restrained condition and be able to stand.
The hraptnon can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The hraptnon regains spent legendary actions at the start of its turn.
The hraptnon makes a claw attack.
The hraptnon casts bane as a 3rd level spell (DC 20 to resist).
One xakalonus within 30 feet of the hraptnon dies. The hraptnon regains hit points equal to half the hit points of the xakalonus that died.