Hulgaz

Large fiend (devil), lawful evil

Armor Class

17 (natural armor)

Hit Points

190 (20d10 + 80)

Speed

30 ft., fly 30 ft.(hover)

Saves

wis +7, cha +10

Skills

persuasion +10, insight +7, deception +10, perception +7

Damage Resistances

acid, cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered

Damage Immunities

fire, poison

Condition Immunities

charmed, poisoned

Senses

truesight 120 ft.

Languages

Abyssal, Common, telepathy 120 ft.

Challenge

14

Proficiency Bonus

+5

Legendary Resistance (3/Day)

If Hulgaz fails a saving throw, she can choose to succeed instead.

Magic Resistance

Hulgaz has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

Hulgaz makes two Claw attacks and one Intoxicating Sting attack.

Claw

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.

Intoxicating Sting

Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 8 (1d10 + 3) piercing damage plus 10 (3d6) poison damage, and the target must succeed on a DC 17 Wisdom saving throw or have the charmed condition until the start of Hulgaz's next turn.

Brimstone Vapor (Recharge 5-6)

Hulgaz exhales a 30-foot cone of noxious, scorching-hot vapor. Each creature in that area must succeed on a DC 17 Constitution saving throw or have the poisoned condition for 1 minute. While poisoned in this way, a creature takes 31 (7d8) fire damage at the start of each of its turns and has disadvantage on Wisdom saving throws. A target can repeat the Constitution saving throw at the end of each of its turns, ending the effect on itself on a success.

Spellcasting

Hulgaz casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 18): • At will: Charm Person • 1/Day: Teleport • 2/Day each: Dispel Magic, Fog Cloud

Legendary actions

Legendary Actions (3/Turn)

Hulgaz can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. Hulgaz regains spent legendary actions at the start of its turn.

Attack

Hulgaz makes one Claw attack.

Charm

Hulgaz uses Spellcasting to cast Charm Person.

Curdle Heart (Costs 2 Actions)

Hulgaz sours the good feelings of her charmed victims. She chooses any number of creatures she can see who are charmed by her. Each target takes 17 (5d6) psychic damage as the charmed condition applied by Hulgaz ends on it.