17 (natural armor)
225 (30d8 + 90)
walk 30 ft.
bludgeoning, piercing, and slashing while in dim light or darkness
darkvision 60 ft.
Common
11
+4
If a creature within 60 feet of the sorrowsworn regains hit points, the sorrowsworn gains two benefits until the end of its next turn: it has advantage on attack rolls, and its Bite deals an extra 22 (4d10) necrotic damage on a hit.
The sorrowsworn makes one Bite attack and one Claw attack.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 13 (3d8) necrotic damage.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (4d6 + 4) slashing damage. If the target is Medium or smaller, it is grappled (escape DC 16), and it is restrained until the grapple ends. While grappling a creature, the sorrowsworn can't make a Claw attack.