12 (natural armor)
45 (6d10+12)
swim 40 ft.
Perception +2
blindsight 30 ft.
2
The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
The shark can breathe only underwater.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.