Ichneumon

Large monstrosity, Unaligned

Armor Class

16 (natural armor, 18 (Mud Armor))

Hit Points

123 (13d10+52)

Speed

walk 50 ft.

Saves

Dex +8, Con +8, Wis +6

Skills

Acrobatics +8, Athletics +10, Stealth +8, Survival +6

Damage Resistances

acid, cold, fire, lightning, poison; bludgeoning, piercing, slashing from nonmagical weapons

Senses

darkvision 120 ft.

Challenge

11

Draconic Predator

The ichneumon is immune to a dragon's Frightful Presence and has advantage on saving throws against the breath weapons of dragons.

Evasion

If the ichneumon is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the ichneumon instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Keen Hearing And Smell

The ichneumon has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Mud Armor

If the ichneumon spends an hour applying mud to itself, it can increase its AC by 2 for 8 hours.

Actions

Multiattack

The ichneumon makes three attacks. two with its bite and one with its claws.

Bite

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) piercing damage and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the ichneumon can't use its bite on another target.

Claws

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.