Imoen

Medium humanoid (human), neutral good

Armor Class

16 (studded leather)

Hit Points

78 (12d8 + 24)

Speed

walk 30 ft.

Saves

Dex +7, Int +5

Skills

Acrobatics +7, Deception +5, Perception +3, Stealth +10

Damage Resistances

necrotic, poison

Senses

darkvision 60 ft.

Languages

Common, Thieves' cant, Undercommon

Challenge

8

Evasion

If Imoen is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, Imoen instead takes no damage if she succeeds on the saving throw, and only half damage if she fails.

Sneak Attack (1/Turn)

Imoen deals an extra 13 (4d6) damage when she hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of Imoen that isn't incapacitated and Imoen doesn't have disadvantage on the attack roll.

Spider Climb

The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Sunlight Sensitivity

While in sunlight, Imoen has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack

Imoen makes two shortsword attacks.

Shortsword

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.