Initiate of the Comet

Medium humanoid (warlock), any alignment

Armor Class

12

Hit Points

75 (10d8 + 30)

Speed

30 ft.

Saves

wis +3, cha +5

Skills

arcana +2

Languages

Common plus any one language

Challenge

4

Proficiency Bonus

+2

Magic Resistance

The initiate has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The initiate makes two Comet Strike attacks.

Comet Strike

Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 14 (2d10 + 3) force damage.

Spellcasting

The initiate casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13): • At will: Mage Hand, Thaumaturgy • 1/Day each: Dimension Door, Divination, Enthrall