12
10 (4d4)
walk 20 ft.
Arcana +4, Stealth +4
blindsight 60 ft. (blind beyond this radius)
Understands the languages of its creator but can't speak
1/4
The inkling can move through a space as narrow as 1 inch wide without squeezing.
If an inkling spends 24 hours with a spellbook or a spell scroll, it can learn the magic of one 2ndlevel or lower spell, erasing and absorbing all the ink and magic used to inscribe the spell. The inkling can then cast the spell once per day.
The inkling has advantage on saving throws against spells and other magical effects.
The inkling's innate spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring only somatic components: • At will: fire bolt, mending, minor illusion, prestidigitation • 1/Day each: color spray, detect magic, magic missile
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.