Irvan Wastewalker (Tier 1)

Medium humanoid (human), Chaotic Neutral

Armor Class

13 (leather armor)

Hit Points

66 (12d8 + 12)

Speed

walk 30 ft.

Saves

Dex +4, Con +3

Skills

Acrobatics +4, Deception +3, Stealth +6, Survival +3

Languages

Common, Goblin

Challenge

3

Proficiency Bonus

+2

Fortitude (Recharges after a Short or Long Rest)

If damage reduces Irvan to 0 hit points, he can make a Constitution saving throw with a DC equal to 5 + the damage taken. On a successful save, Irvan drops to 1 hit point instead.

Actions

Multiattack

Irvan makes two Dagger attacks.

Dagger

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 7 (2d6) poison damage.