16 (natural armor)
102 (12d10 + 36)
walk 30 ft., fly 90 ft.
acrobatics +8, perception +3
blindsight 10 ft., darkvision 60 ft.
5
+3
The ithjar has advantage on Wisdom (Perception) checks that rely on sight.
The ithjar has advantage on ability checks and saving throws made to escape a grapple or saving throws to avoid being paralyzed or restrained.
The ithjar attacks once with its bite and once with its tail.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the ithjar can't use its tail on another target.