14 (natural armor)
189 (18d10 + 90)
0 ft.
Deception +7, Intimidation +7
damage from spells
charmed
darkvision 60 ft.
Abyssal, Common, Ignan, Infernal, Sylvan
6
Gourdon and Jack are bound together as one entity, they can not move away from each other and any spell or damage targeting one of them effects the other as well. Though each have their own turn in the initiative order. Jack shares AC & HP with Gourdon.
Spellcasting. Jack is a 12th-level spellcaster. His spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). Jack has the following spells prepared: • Cantrips (at will): dancing lights, fire bolt, mage hand, produce flame, thaumaturgy • 1st level (4 slots): burning hands, faerie fire, hellish rebuke, sleep • 2nd level (3 slots): flaming sphere, heat metal, scorching ray • 3rd level (3 slots): counterspell, dispel magic, fireball • 4th level (3 slots): polymorph, wall of fire • 5th level (2 slots): telekinesis • 6th level (1 slot): irresistible dance