14 (natural armor)
16 (3d10)
walk 30 ft., climb 20 ft.
Athletics +4, Perception +1, Stealth +4
blindsight 30 ft.
1/2
The jaculi has advantage on Dexterity (Stealth) checks made to hide.
The jaculi has advantage on Wisdom (Perception) checks that rely on smell.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.
The jaculi springs up to 30 feet in a straight line and makes a bite attack against a target within its reach. This attack has advantage if the jaculi springs at least 10 feet. If the attack hits, the bite deals an extra 7 (2d6) piercing damage.