Jarhild Stoneforge

Medium humanoid (shield dwarf), Lawful Good

Armor Class

17 (scale mail, shield, defense fighting style)

Hit Points

25 (3d10+9)

Speed

walk 25 ft.

Saves

Str +5, Con +5

Damage Resistances

poison

Senses

darkvision 60 ft.

Languages

Common, Dwarvish

Challenge

2

Dwarven Resilience

Jarhild has advantage on saving throws against poison.

Improved Critical

Jarhild's weapon attacks score a critical hit on a roll of 19 or 20.

Actions

Longsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage.

Handaxe

Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 6 (1d6+3) slashing damage.