Jobal

Medium humanoid (any race), Any alignment

Armor Class

13 (leather armor)

Hit Points

16 (3d8+3)

Speed

walk 30 ft.

Skills

Nature +4, Perception +5, Stealth +6, Survival +5

Languages

any one language (usually Common)

Challenge

1/2

Keen Hearing and Sight

Jobal has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack

Jobal makes two melee attacks or two ranged attacks.

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow

Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.