Kalashtar

Medium humanoid (kalashtar), Any alignment

Armor Class

12

Hit Points

16 (3d8+3)

Speed

walk 30 ft.

Skills

Acrobatics +4, Insight +4, Persuasion +6

Damage Resistances

psychic

Languages

Common, telepathy 20 ft.

Challenge

1/4

Dual Mind

The kalashtar has advantage on Wisdom saving throws.

Actions

Dagger

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Mind Thrust

The kalashtar targets a creature it can see within 30 feet of it. The target must succeed on a DC 12 Wisdom saving throw or take 11 (2d10) psychic damage.