12
16 (3d8+3)
walk 30 ft.
Acrobatics +4, Insight +4, Persuasion +6
psychic
Common, telepathy 20 ft.
1/4
The kalashtar has advantage on Wisdom saving throws.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
The kalashtar targets a creature it can see within 30 feet of it. The target must succeed on a DC 12 Wisdom saving throw or take 11 (2d10) psychic damage.