14 (natural armor)
9 (2d6+2)
walk 30 ft., climb 30 ft.
Perception +0, Stealth +5
darkvision 120 ft.
Abyssal, Common, Infernal
1/4
Kalkes can extinguish candles, lamps, lanterns and low-burning campfires within 120 feet as a bonus action.
Kalkes can sense spellcasting in a 5-mile radius, as long as the effect is not innate.
Kalkes have advantage on saving throws against spells and magical effects.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.