Khargra

Small elemental, Neutral

Armor Class

20 (natural armor)

Hit Points

11 (2d6+4)

Speed

walk 5 ft., fly 30 ft.

Skills

Perception +2, Stealth +2

Senses

darkvision 60 ft.

Languages

Terran

Challenge

1/8

Iron Scent

The khargra can scent the location of ferrous metal within 30 feet of it.

Actions

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage, and if the target is wearing metal armor or carrying a metal shield, the khargra attaches to that armor or shield. While attached, the khargra doesn't attack. Instead, at the start of each of the khargra's turns, roll a d20. On a 10 or higher, the armor or shield takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed.

Earth Phasing

Until the end of its next turn, the khargra can fly through nonmagical earth and stone. While doing so, it doesn't disturb the material it moves through. It can end its movement within earth or stone, but if it remains within earth or stone when this ability ends, it takes 14 (4d6) force damage and immediately moves to the nearest unoccupied space.