14
7 (2d4+2)
walk 30 ft., climb 30 ft.
History +3, Perception +4, Stealth +8
Common, Sylvan, telepathy 60 ft.
0
Melee Weapon Attack: +-1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
The killmoulis targets up to eight creatures within 100 feet of it that it can see. The next time a target finishes a long rest, it regains all spent Hit Dice and gains 10 temporary hit points.
The killmoulis targets up to eight creatures within 100 feet of it that it can see. The next time a target completes a long rest, it does not regain spent Hit Dice.