Kindori

Gargantuan celestial, Unaligned

Armor Class

11 (natural armor)

Hit Points

202 (15d20 + 45)

Speed

walk 0 ft., fly 60 ft.(hover), canHover true ft.

Senses

darkvision 120 ft.

Challenge

7

Proficiency Bonus

+3

Unusual Nature

The kindori doesn't require food, drink, or air.

Actions

Tail

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 23 (3d10 + 7) bludgeoning damage.

Blinding Eyes (Recharge 6) (Bonus Action)

The kindori emits bright light in a 120-foot cone. Each creature in the cone must succeed on a DC 14 Wisdom saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.