King Nemos

Large humanoid (merfolk), lawful good

Armor Class

17 (natural armor)

Hit Points

133 (14d10 + 56)

Speed

0 ft., swim 50 ft.

Skills

Athletics +9, Insight +9, Intimidation +10, Perception +9

Languages

Aquan, Common, Primordial

Challenge

11

Amphibious

Nemos can breathe air and water.

Brave

He has advantage on saving throws against being frightened.

Magic Resistance

Nemos has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

Nemos makes three melee attacks.

Great Trident

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Call of the Sea (3/Day)

Each creature of his choice that is within 60 ft. of him and can hear him, gains advantage on their attack rolls until the start of his next turn. He can then make one attack as a bonus action.

Summon Sharks (1/Day)

Nemos can summon 1d8 reef sharks. The sharks will arrive in 1d4 rounds and obey his commands.