Knight of Eldraine

Medium humanoid (human), Any Alignment

Armor Class

20 (plate, shield)

Hit Points

78 (12d8 + 24)

Speed

walk 30 ft.

Saves

con +4, wis +2

Languages

Common

Challenge

3

Proficiency Bonus

+2

Knightly Virtue

The knight has one of the following traits, depending on the court it serves: Courage (Embereth): The knight has advantage on Wisdom checks and Wisdom saving throws. Knowledge (Vantress): The knight has advantage on Intelligence checks and Intelligence saving throws. Loyalty (Ardenvale): The knight has advantage on Charisma checks and Charisma saving throws. Persistence (Locthwain): The knight has advantage on Constitution saving throws. Strength (Garenbrig): The knight has advantage on Strength checks and Strength saving throws

Actions

Lance

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage plus 9 (2d8) radiant damage.

Longsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands, plus 9 (2d8) radiant damage.

Heavy Crossbow

Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage plus 9 (2d8) radiant damage.