Kobold Shaman

Small humanoid (kobold), lawful evil

Armor Class

13 (leather armor)

Hit Points

27 (6d6+6)

Speed

30 ft.

Senses

darkvision 60 ft.

Languages

Common, Draconic

Challenge

2

Sunlight Sensitivity

While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pack Tactics

The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Spellcasting

The kobold is a 4th-level spellcaster. Its spellcasting ability is Wisdom (save DC 12, +4 to hit with spell attacks). The kobold has the following spells prepared: • Cantrips (at will): druidcraft, produceflame, shillelagh • 1st level (4 slots): cure wounds, fog cloud, healing word • 2nd level (3 slots): flaming sphere, heat metal

Actions

Club

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4-1) bludgeoning damage.