Kraul Warrior

Medium humanoid (kraul), Neutral Evil

Armor Class

18 (natural armor)

Hit Points

27 (5d8+5)

Speed

walk 30 ft., climb 30 ft.

Senses

darkvision 60 ft.

Languages

Kraul, understands Common but can't speak it

Challenge

1/2

Hive Mind

The kraul is immune to the charmed and frightened conditions while within 30 feet of at least one other kraul.

Pack Tactics

The kraul has advantage on an attack roll against a creature if at least one of the kraul's allies is within 5 feet of the creature and the ally isn't incapacitated.

Spider Climb

The kraul can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Spear

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Variant: Winged Kraul Warriors

Some kraul warriors have a flying speed of 40 feet, as a result of possessing gossamer wings. Their wings give them a higher station among the kraul soldiers. Winged kraul warriors serve the guild as scouts and shock troops.