Lady of Swans

Medium fey, neutral good

Armor Class

15

Hit Points

110 (17d8 + 34)

Speed

30 ft., swim 50 ft.

Saves

Dex +8, Wis +7, Cha +11

Skills

Perception +7, Stealth +8

Damage Immunities

necrotic, poison

Condition Immunities

paralyzed, poisoned

Senses

darkvision 60 ft.

Languages

Sylvan, Primordial

Challenge

12

Amphibious

The lady can breathe air and water.

Innate Spellcasting

The lady's innate spellcasting ability is Wisdom (spell save DC 17). The lady can innately cast the following spells, requiring no components. • At will: animal friendship, dancing lights, druidcraft, guidance, water walk • 3/Day: charm person, create or destroy water, detect thoughts, dispel magic, fog cloud, mirror image, sleep • 1/Day: animate objects, confusion, conjure elemental, control water, dimension door, mass cure wounds, modify memory, project image

Magic Resistance

The lady has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants.

The lady can communicate with beasts and plants as if they shared a language.

Actions

Water Jet (Recharge 5-6)

Sends out a 60-ft. line of water that is 5 ft. wide. Each creature in the area must make a successful DC 17 Dexterity saving throw or take 24 (7d6) force damage, or half damage on a save.

Summon Giant Swans (1/Day)

The lady can summon 1d8 giant swans. They appear in unoccupied spaces within 30 feet of her.