15 (studded leather armor, shield)
84 (13d8+26)
walk 30 ft.
Con +4, Wis +4
Athletics +5, Deception +5, Insight +4, Intimidation +5
Common, Draconic, Dwarvish
4
Liara has advantage on saving throws against being frightened.
Once per turn, when Liara hits a creature with a melee weapon, she can cause fire to magically erupt from her weapon and deal an extra 10 (3d6) fire damage to the target.
Liara makes three melee attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage when used with two hands.
Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.