Liondrake

Large monstrosity, typically neutral

Armor Class

16 (natural armor)

Hit Points

119 (14d10 + 42)

Speed

walk 40 ft., fly 60 ft.

Skills

Perception +7

Senses

darkvision 60 ft.

Languages

Draconic

Challenge

7

Proficiency Bonus

+3

Actions

Multiattack

The liondrake makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Blood-Chilling Roar (Recharge 4-6)

The liondrake lets out a terrifying roar audible out to 300 feet. Any creature within 30 feet of the liondrake that can hear its roar must succeed on a DC 14 Wisdom saving throw or be frightened of the liondrake for 1 minute. A creature that fails the save by 5 or more is also paralyzed for the same duration. A creature can repeat the saving throw at the end of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this liondrake's Blood-Chilling Roar for the next 24 hours.