Lizardfolk Render

Large humanoid (lizardfolk), Neutral

Armor Class

15 (natural armor)

Hit Points

52 (7d10+14)

Speed

walk 30 ft., swim 30 ft.

Skills

Athletics +5, Perception +3, Survival +5

Languages

Draconic

Challenge

3

Blood Frenzy

The render has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Hold Breath

The render can hold its breath for 15 minutes.

Actions

Multiattack

The render makes two attacks: one with its claws and one with its bite.

Claws

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) slashing damage.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Rend the Field (Recharge 5-6)

The render makes a claw attack against each creature of its choice within 10 feet of it. A creature hit by this attack must succeed on a DC 13 Strength saving throw or be knocked prone.