15 (natural armor)
52 (7d10+14)
walk 30 ft., swim 30 ft.
Athletics +5, Perception +3, Survival +5
Draconic
3
The render has advantage on melee attack rolls against any creature that doesn't have all its hit points.
The render can hold its breath for 15 minutes.
The render makes two attacks: one with its claws and one with its bite.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) slashing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
The render makes a claw attack against each creature of its choice within 10 feet of it. A creature hit by this attack must succeed on a DC 13 Strength saving throw or be knocked prone.