Long Legs

Large fey, chaotic evil

Armor Class

15 (natural armor)

Hit Points

126 (12d10 + 60)

Speed

40 ft.

Skills

Perception +8, Performance +8

Senses

darkvision 60 ft.

Languages

Common, Sylvan, Elvish

Challenge

9

Innate Spellcasting

Long Leg's innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). He can innately cast the following spells, requiring no components • At will: minor illusion, vicious mockery • 2/Day each: crown of madness, dissonant whispers, fog cloud, silence, stinking cloud • 1/Day each: cloud of daggers, feign death

Magic Resistance

Long Legs has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

Long Legs makes two melee attacks.

Giant Mallet

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Exploding Balloons

Ranged Weapon Attack: +10 to hit, range 30/120 ft., one target. Hit: 28 (5d8 + 6) force damage.