15 (natural armor)
126 (12d10 + 60)
40 ft.
Perception +8, Performance +8
darkvision 60 ft.
Common, Sylvan, Elvish
9
Long Leg's innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). He can innately cast the following spells, requiring no components • At will: minor illusion, vicious mockery • 2/Day each: crown of madness, dissonant whispers, fog cloud, silence, stinking cloud • 1/Day each: cloud of daggers, feign death
Long Legs has advantage on saving throws against spells and other magical effects.
Long Legs makes two melee attacks.
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Ranged Weapon Attack: +10 to hit, range 30/120 ft., one target. Hit: 28 (5d8 + 6) force damage.