15
300
5 miles per hour (120 miles per day)
poison, psychic
blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious
300
Armor Class: 15 Hit Points: 300 (damage threshold 15)
Helm Armor Class: 16 Hit Points: 50 Move up to the speed of one of its movement components, with one 90-degree turn. If the helm is destroyed, the Longship (UA) can't turn.
Sails Armor Class: 12 Hit Points: 100; -10 ft. speed per 25 damage taken Locomotion (water): sails, speed 45 ft.; 15 ft. while sailing into the wind; 60 ft. while sailing with the wind.
Oars Armor Class: 12 Hit Points: 100; -5 ft. speed per 25 damage taken Locomotion (water): oars, speed 20 ft.