Lord Commander Elias Drexel

Medium humanoid (human), Lawful Neutral

Armor Class

19 (+3 breastplate)

Hit Points

255 (30d8 + 120)

Speed

walk 30 ft.

Saves

str +9, dex +7, wis +8

Skills

athletics +9, perception +13, stealth +12, survival +8

Senses

blindsight 10 ft.

Languages

Common

Challenge

15

Proficiency Bonus

+5

Spellcasting

Elias Drexel is a 20th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). He knows the following ranger spells: • 1st level (4 slots): cure wounds, fog cloud, hunter's mark • 2nd level (3 slots): pass without trace, protection from poison, spike growth • 3rd level (3 slots): conjure animals, nondetection • 4th level (3 slots): freedom of movement, stoneskin • 5th level (2 slots): tree stride (works on buildings instead of trees)

Survivor

At the start of each of his turns, Elias Drexel regains 10 hit points if he has no more than half of his hit points left. He does not gain this benefit if he has 0 hit points.

Brute

A melee weapon deals one extra die of its damage when Elias Drexel hits with it (included in the attack).

Legendary Resistance (3/Day)

If Elias Drexel fails a saving throw, he can choose to succeed instead.

Special Equipment

Elias Drexel wields a +3 Longsword, wears a +3 breastplate and the Lord Commander's Badge.

Actions

Multiattack

Elias Drexel uses Leadership. He then makes four attacks with either his longsword or his longbow.

Longsword

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) slashing damage.

Longbow

Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 2) piercing damage.

Leadership (Recharges after a Short or Long Rest)

For 1 minute, Elias Drexel can utter a special command or warning whenever a nonhostile creature that he can see within 120 feet of him makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand Elias Drexel. A creature can benefit from only one Leadership die at a time. This effect ends if Elias Drexel is incapacitated.

Legendary actions

Legendary Actions (3/Turn)

The lord commander elias drexel can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The lord commander elias drexel regains spent legendary actions at the start of its turn.

Attack

Elias Drexel makes one weapon attack.

Command

Elias Drexel chooses one ally he can see. If that ally can see and hear him, that ally can make one weapon attack as a reaction and gains advantage on the attack roll. The attack deals an extra 10 (3d6) damage on a hit.